Lock
Before play, confirm the match’s patch environment and seal a prediction. The commitment gives the coming game a personal stake: a strategic judgment made before the result can be known.
A clutch play inspires a meme, a remix or a new reading of the game. Fans enter those creations in Competition AOS challenges, and the first-place winner becomes the protagonist of the stream’s fan feature as teams and communities move through the season.
Discuss this format
WLS / ORIGINAL FORMATAI Unlimited Challenge™ EsportsCONCEPT ART · AI UNLIMITED CHALLENGE™Eight genre modules adapt participation to different kinds of play. MatchDay production spans six blocks: Pre-Stream, Pre-Match Configuration, Live Match, Inter-Game Transition, Post-Match and Community Wrap. That rhythm makes room for strategy, live excitement, fan creation and the stories that continue between matches.
Original format design · Licensing & adaptation
Before play, confirm the match’s patch environment and seal a prediction. The commitment gives the coming game a personal stake: a strategic judgment made before the result can be known.
Picks, bans and team compositions become clues. Fans interpret the strategic choices, compare readings of the game and test their understanding against a live contest that may overturn everyone’s expectations.
The match releases a wave of reactions: a clutch play becomes a meme, a turning point becomes a highlight remix, and a fan’s interpretation joins the conversation. Breaks between games create their own participation windows.
After play, the fan challenge reaches its own reveal. Competition AOS identifies the first-place winner, and the stream centres its audience-creation moment on that creator and their work. This fan spotlight does not change the match result or the tournament’s official decisions.
Fan reputation carries forward, while the Esports Challenge Passport preserves each creation’s history. Player and team growth stories support documentary and reality programming between matches, while cross-title events invite fans to discover another competitive world.
The match’s sealed patch environment appears before play. For fans, it establishes the strategic world they are reading: which version of the game shapes today’s choices, and the context in which their predictions will be scored.
Three timelines converge on the streaming screen: server data, the tournament authority’s decisions and sealed fan participation. The sequence connects the game the audience watched with the result of its own challenges.
Before verified fan results appear, the broadcast confirms the treatment of stream delays and duplicate entries. The reveal is designed to account for the different delays fans experience across streaming platforms.
Drafts, roles and team strategy
Tactical rounds and clutch moments
Survival and the closing circle
Head-to-head competitive play
Builds, tactics and strategic reads
Digital sporting competition
Competitive mobile play
Participation across multiple games
Game server records, tournament rulings and fan results retain separate authority. Future Game Integration is an additional framework beyond the eight genre modules.
Explore other works through the audience experiences they share. A shared brand connects the collection; each work retains its own creative identity and rights history.
Explore the separate cross-entertainment work connecting audience creation with events and marketing.
These intended applications connect the audience experience with our technology portfolio. The creative needs help guide development; project scope and relevant rights are agreed for each proposed edition.
Create fan challenges alongside tournaments and streams. Connect creative participation with a challenge whose first-place winner becomes the protagonist.
Recognize human and AI contributions to fan creations. Focused on human–AI contributions, creative credit and rights.
Offer confidence in participation across live and online viewing. Voting integrity and fairness, including voting in which AI participates.
Support safe experiences with the digital services fans use. Focused on protecting people, creative work and digital services.
Technology choices, creative responsibilities and rights are agreed for each proposed edition.
Start with the audience, territory and platform. We will explore the creative and production scope.